| Subject / Author | Date | Description |
|---|
| Skinned weapons and armour - Sauron
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Thu, 29 Jul 2010 10:24:51 PST |
Can no longer be sold. Why would the shop want them?
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| Sylph - Traveller
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Wed, 28 Jul 2010 12:14:35 PST |
Somewhat similarly to Aramitama, I've given sylphs an amount of natural carry (ability to handle the "hated winds") based on their level. Now these classes too can pk without dropping everything.
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| Aramitama - Traveller
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Wed, 28 Jul 2010 12:04:35 PST |
Carry is now constant. While cute, I don't think the 0 carry thing really works, particularly on a pk mud.
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| Drain for love aramitama - Traveller
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Tue, 27 Jul 2010 23:34:38 PST |
Tuned downwards a little.
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| Dreams of Kartur - Traveller
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Tue, 27 Jul 2010 03:15:32 PST |
Is re-QCed and should be fully working. In particular, the end of the quest no longer requires prescient guessing skills - there is actually information that indicates what to do...
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| Destruct - Misery
|
Mon, 26 Jul 2010 15:19:52 PST |
All,
In the process of updating destruct to enable proper cost scaling for newbies, I've also re-enabled (at least in spirit) the old "do destruct guildrace <item>" syntax and adapted it to the jihad.
You can use the syntax "do destruct offer <item>" to offer an item as you would in your temple. There's no SP cost for this option.
The skill should otherwise function the same, so please let me know if you see anything abnormal.
|
| Miracles - Traveller
|
Mon, 26 Jul 2010 13:55:41 PST |
Can now be 'purchase'd from tithe rooms for 200 war tokens. This does not add to your tithed amount.
I will review the cost once the war token economy has settled to a reasonable rate.
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| More shop changes - Sauron
|
Mon, 26 Jul 2010 12:45:30 PST |
After doing a list, you can now simply use 'buy N' to buy the Nth item on the list.
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| Prestige classes - Traveller
|
Mon, 26 Jul 2010 00:22:30 PST |
I'm going around doing some cleanup of buffs etc. In many cases, these will no longer work for prestige classes - for one they don't really need them..
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| New shop - Sauron
|
Fri, 23 Jul 2010 17:51:52 PST |
As the old shop code was horrendous and bad, a new shop has been written and old shops are being converted. Help store will give more details about the new shop. Particularly note the new info <item> command, and the persistent shop list.
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| Thunderdome update - Misery
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Thu, 22 Jul 2010 12:42:12 PST |
All,
We've put in an update with a number of changes/bugfixes to the thunderdome. Some highlights are:
- The thunderdome has been moved from "CoT, u" to "CoT, 2e, n, u".
- We've added viewing stands to the northeast and northwest of the entrance.
- Idling in the Thunderdome is now significantly more dangerous than it was previously. Consider yourselves warned.
- Wandering NPCs should no longer be able to enter the arena. If you see them do so, please bug/mudmail it.
- We've closed off several methods of leaving/sending items into the 'dome, and implemented some logging to help catch any we may have missed. If you find any, avoid abusing them and report immediately.
Thanks for all of the feedback, both positive, negative and neutral, which helped shape these changes. Let me know via tell/mudmail how these changes work out. Enjoy, kill, die, etc.
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