Difference between revisions of "Stats"
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+ | All characters have four vital statistics. They are an integral part of playing Tsunami and understanding how they work is important. All skills have a stat base and are rewarded a bonus based on that base. For example [[Combat|combat]] is based equally on strength and dexterity, so raising your strength by 10 will increase your combat by 5.| | ||
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Syntax: Stats, Stats max | Syntax: Stats, Stats max | ||
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The four stats that characters have are: | The four stats that characters have are: | ||
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====Constitution==== | ====Constitution==== | ||
*Every time Constitution goes up one, so do hit points. Constitution improves all Constitution-based skills (such as [[Resistance|resistance]]). | *Every time Constitution goes up one, so do hit points. Constitution improves all Constitution-based skills (such as [[Resistance|resistance]]). | ||
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Latest revision as of 21:15, 9 February 2010
All characters have four vital statistics. They are an integral part of playing Tsunami and understanding how they work is important. All skills have a stat base and are rewarded a bonus based on that base. For example combat is based equally on strength and dexterity, so raising your strength by 10 will increase your combat by 5.
Using Stats
Syntax: Stats, Stats max
The four stats that characters have are:
Strength
- Determines how much you can carry, and increases all Strength-based skills (such as combat).
Dexterity
Intelligence
- Every time Constitution goes up one, so do hit points. Constitution improves all Constitution-based skills (such as resistance).
Constitution
- Every time Constitution goes up one, so do hit points. Constitution improves all Constitution-based skills (such as resistance).