Change 6606

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Revision as of 22:55, 25 October 2024 by Krule (talk | contribs) (Created page with "```Originally Posted : Fri Oct 25 22:55:13 2024 <br>Posted by : Burlok <br>Title : Re: Pillaging <br>----------------------------------------<br>On Thu Oct 24 23:37:21 2024, B...")
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```Originally Posted : Fri Oct 25 22:55:13 2024
Posted by : Burlok
Title : Re: Pillaging
----------------------------------------
On Thu Oct 24 23:37:21 2024, Burlok wrote:
> The pillaging system was intended to be a two-step implementation with
the
> second step rounding out the playability. Its still one of those things
Im
> hoping to get to someday.
>
> Until I get to the second part Ive slightly increased the delay before
> losing pillaging (12 beats to 15 beats).
>
> Ive also decreased the amount you lose from 15% + half your level per
loss
> to 8%.
>
> This should make running to sell etc not quite as devastating until the
> rest of th features come in.
>
The number of beats is now also increased per hero level to somewhat
account for the fact its a little harder to get between areas that have
plenty of xp bearing mobs.
```