Change 6157

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```Originally Posted : Sun Dec 26 15:13:13 2021
Posted by : Raine
Title : Re: Intermediate pricing changes
----------------------------------------
On Sat Dec 25 13:42:26 2021, Raine wrote:
> On Fri Dec 24 15:12:00 2021, Raine wrote:
> > Since I haven't had as much time as I would've liked to complete the
> series
> > of changes due to real life emergency issues I'm going to make this
> small
> > post with a foll write-up later.
> >
> > Shop heals, pub heals, and orbs have been rescaled in price upward to
> > account for everyone having rest. Rest is currently scaled to heal
about
>
> > 1,100 HP/SP (infinitely ramping) in ~30 rounds which is approximately
a
> > minute. This healing is absolutely free aside from the time.
> >
> > Given the increase in cost of heals, and the fact that it's timed thus

> > making QHing only partially viable the cost of the gauntlet has been
> > reduced significantly.
> >
> Ramp up time of rest lowered slightly, and much more consistent.
>
Item shop prices reduced by 33%. If you own an item shop config your items
for full reimbursements and adjust the prices, especially on orbs.
```