Change 6155

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Revision as of 13:42, 25 December 2021 by Krule (talk | contribs) (Created page with "```Originally Posted : Sat Dec 25 13:42:26 2021 <br>Posted by : Raine <br>Title : Re: Intermediate pricing changes <br>----------------------------------------<br>On Fri Dec 2...")
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```Originally Posted : Sat Dec 25 13:42:26 2021
Posted by : Raine
Title : Re: Intermediate pricing changes
----------------------------------------
On Fri Dec 24 15:12:00 2021, Raine wrote:
> Since I haven't had as much time as I would've liked to complete the
series
> of changes due to real life emergency issues I'm going to make this
small
> post with a foll write-up later.
>
> Shop heals, pub heals, and orbs have been rescaled in price upward to
> account for everyone having rest. Rest is currently scaled to heal about

> 1,100 HP/SP (infinitely ramping) in ~30 rounds which is approximately a
> minute. This healing is absolutely free aside from the time. <r>>
> Given the increase in cost of heals, and the fact that it's timed thus
> making QHing only partially viable the cost of the gauntlet has been
> reduced significantly.
>
Ramp up time of rest lowered slightly, and much more consistent.
```