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		<id>http://thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_6581</id>
		<title>Change 6581 - Revision history</title>
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		<updated>2026-04-15T01:59:43Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6581&amp;diff=15435&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Wed May 15 13:18:26 2024 &lt;br&gt;Posted by : Marisil &lt;br&gt;Title : NPC Beastmasters 2 &lt;br&gt;----------------------------------------&lt;br&gt;Greetings,&lt;br&gt;&lt;br&gt;NPC Be...&quot;</title>
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				<updated>2024-05-15T13:18:26Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Wed May 15 13:18:26 2024 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : NPC Beastmasters 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NPC Be...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Wed May 15 13:18:26 2024 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : NPC Beastmasters 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NPC Beastmasters will now always have a companion, regardless&amp;lt;br&amp;gt;of the terrain type of the room in which they spawn (which is&amp;lt;br&amp;gt;normally a restriction for the skill).  Certain areas such as&amp;lt;br&amp;gt;the Balduvian Native maze always spawned Beastmaster without &amp;lt;br&amp;gt;a companion, which was technically a cheese since it made them&amp;lt;br&amp;gt;noticeably easier to kill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Regards,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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