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		<title>Change 2195 - Revision history</title>
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		<updated>2026-04-15T02:26:36Z</updated>
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		<id>http://thebigwave.net/wiki/index.php?title=Change_2195&amp;diff=12353&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sun Feb 29 12:55:40 2004&lt;br&gt;Posted by : Razan&lt;br&gt;Title : follow change again&lt;br&gt;&lt;br&gt;There was an oversight w/ the change I had made which caused&lt;br&gt;players...&quot;</title>
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				<updated>2020-01-25T18:46:23Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sun Feb 29 12:55:40 2004&amp;lt;br&amp;gt;Posted by : Razan&amp;lt;br&amp;gt;Title : follow change again&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There was an oversight w/ the change I had made which caused&amp;lt;br&amp;gt;players...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sun Feb 29 12:55:40 2004&amp;lt;br&amp;gt;Posted by : Razan&amp;lt;br&amp;gt;Title : follow change again&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There was an oversight w/ the change I had made which caused&amp;lt;br&amp;gt;players with followers (charmies, enlistees, elementals, familiars,&amp;lt;br&amp;gt;golems, kenzokus, etc) to not tank.  I wrote it so that if they&amp;lt;br&amp;gt;were attacked, the owner would jump in front and take the damage.&amp;lt;br&amp;gt;There were a number of problems with this approach, but the&amp;lt;br&amp;gt;easiest one to undersatnd is if the follower had poison on it&amp;lt;br&amp;gt;and the owner and follower were out of the room, the poison&amp;lt;br&amp;gt;damage would hit and the owner would 'jump in front' to take&amp;lt;br&amp;gt;the damage.&amp;lt;br&amp;gt;My goal with this change was to stop tanking, particularly in&amp;lt;br&amp;gt;mass spam in ars where some of the subclasses were able to&amp;lt;br&amp;gt;sit there and tank with their followers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I've now changed it so that a follower _CAN_ be attacked by&amp;lt;br&amp;gt;someone and that person really will hit the follower, but after&amp;lt;br&amp;gt;a round or two (a heart beat) the attacker will switch to attacking&amp;lt;br&amp;gt;the owner.  This might mean that you can still bounce someone&amp;lt;br&amp;gt;with a golem, having the golem tank, but it should not mean &amp;lt;br&amp;gt;that you can sit there for 10 rounds and have the golem tank.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I've tested this a bunch, but there were lots of familiar files&amp;lt;br&amp;gt;to change, so please report bugs as you find them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I think it's sort of a compromise between the two systems.  Now&amp;lt;br&amp;gt;you can go back to aggro areas and have your followers take&amp;lt;br&amp;gt;damage for you for a round or two while you try and get explore&amp;lt;br&amp;gt;as well.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; - Razna.&amp;lt;br&amp;gt;   sigh, Razan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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