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		<id>http://thebigwave.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Marisil</id>
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		<updated>2026-04-14T22:56:37Z</updated>
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	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Centaur&amp;diff=379</id>
		<title>Centaur</title>
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				<updated>2010-04-08T21:39:45Z</updated>
		
		<summary type="html">&lt;p&gt;Marisil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{race|description=&lt;br /&gt;
Centaurs are a race of woodland beings which are part [[Race:Human|Human]] and part horse.&lt;br /&gt;
They have the upper torso, arms, and head of a human, and the lower body of&lt;br /&gt;
a large, powerful horse.  Centaurs are considered primitive by many&lt;br /&gt;
'civilized' races, as their society is tribal and very animistic.  They&lt;br /&gt;
are, however, some of the most competent bowmen and [[hunters]] in the [[realm]].&lt;br /&gt;
&lt;br /&gt;
Their horse bodies are strong and healthy, though they can be awkward in&lt;br /&gt;
tight spaces.  Centaurs are at home in the open grasslands, hills, and&lt;br /&gt;
forests, and they fight well there; they get uncomfortable when they can't&lt;br /&gt;
see the sky.&lt;br /&gt;
&lt;br /&gt;
Because of their body structure, centaurs cannot wear boots or most normal&lt;br /&gt;
metal body [[equipment|armour]].  Suits of centaur-shaped barding can be found or forged,&lt;br /&gt;
however, as can horseshoes.&lt;br /&gt;
&lt;br /&gt;
Their strong association with the natural world leaves centaurs with a set&lt;br /&gt;
of bones and hooves that weaken quickly after death.&lt;br /&gt;
&lt;br /&gt;
As half-horse creatures, centaur have a number of advantages.  Their strong&lt;br /&gt;
backs are suitable for carrying extra gear, as well as riders - centaurs&lt;br /&gt;
can '[[permit]]' almost anyone with the [[ride]] skill to mount up on their backs.&lt;br /&gt;
Their extra legs give them the leverage needed to [[wield]] large (two-handed)&lt;br /&gt;
weapons in one hand.  They sometimes use those same legs to attack, getting&lt;br /&gt;
extra hoof-strikes on their opponents.  Lastly, centaurs are natural&lt;br /&gt;
runners, and can often keep running even when wounded.|&lt;br /&gt;
stats=&lt;br /&gt;
*Strength        +10&lt;br /&gt;
*Dexterity        -5&lt;br /&gt;
*Intelligence   -15&lt;br /&gt;
*Constitution    +10|&lt;br /&gt;
damage= |&lt;br /&gt;
1= {{skills|p=&lt;br /&gt;
====Positive skill adjustments====&lt;br /&gt;
Centaurs receive +5 in the following:&lt;br /&gt;
&lt;br /&gt;
*[[Ride]]&lt;br /&gt;
*[[Guts]]&lt;br /&gt;
*[[Ram]]&lt;br /&gt;
*[[Spear]]&lt;br /&gt;
*[[Forage]]&lt;br /&gt;
*[[Toughness]]&lt;br /&gt;
&lt;br /&gt;
Centaurs receive +10 in the following:&lt;br /&gt;
&lt;br /&gt;
*[[Bow]]&lt;br /&gt;
*[[Run]]&lt;br /&gt;
*[[Precision]]&lt;br /&gt;
*[[Survival]]&lt;br /&gt;
&lt;br /&gt;
====Negative skills adjusments====&lt;br /&gt;
Centaurs receive -5 in the following:&lt;br /&gt;
&lt;br /&gt;
*[[Weaponry]]&lt;br /&gt;
*[[Dagger]]&lt;br /&gt;
&lt;br /&gt;
Centaurs receive -10 in the following:&lt;br /&gt;
*[[Dodge]]&lt;br /&gt;
*[[Armour]]&lt;br /&gt;
*[[Stealth]]&lt;br /&gt;
&lt;br /&gt;
Centaurs start with second degree Air for the Wu-Jen mage subclass.}}|&lt;br /&gt;
max=9|min=1|&lt;br /&gt;
terrain=&lt;br /&gt;
*Plains          +10&lt;br /&gt;
*Road            +10&lt;br /&gt;
*Forest           +5&lt;br /&gt;
*Hills            +5&lt;br /&gt;
*Ship             -5&lt;br /&gt;
*Town             -5&lt;br /&gt;
*Mountains       -10&lt;br /&gt;
*Building        -10&lt;br /&gt;
*Underground     -10&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Marisil</name></author>	</entry>

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