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		<id>http://thebigwave.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Krule</id>
		<title>Tsunami Wiki - User contributions [en]</title>
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		<updated>2026-04-14T22:00:49Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6813&amp;diff=15787</id>
		<title>Change 6813</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6813&amp;diff=15787"/>
				<updated>2026-04-12T13:21:18Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Apr 12 13:21:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Aurumvorax Refresh &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aurumv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Apr 12 13:21:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Aurumvorax Refresh &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aurumvorax has been given a &amp;quot;refresh&amp;quot; to make it a bit simpler&amp;lt;br&amp;gt;to play.  Three main changes were made:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1. There is no longer the concept of &amp;quot;absorbing&amp;quot; the gold/coins&amp;lt;br&amp;gt;   you have consumed.  As soon as you eat them, they immediately&amp;lt;br&amp;gt;   count towards your next growth stage (assuming you haven't hit&amp;lt;br&amp;gt;   the max for your current player level already).&amp;lt;br&amp;gt;   &amp;lt;br&amp;gt;2. Aurumvorae are no longer restricted to a single gold vein bonus&amp;lt;br&amp;gt;   at a time.  Now gold veins from all climates can be consumed&amp;lt;br&amp;gt;   without undoing each other's effects building their respective &amp;lt;br&amp;gt;   bonuses in parallel.  So just dig and consume with reckless&amp;lt;br&amp;gt;   abandon!&amp;lt;br&amp;gt;   &amp;lt;br&amp;gt;3. The total amount of gold/coins you have consumed (whether they&amp;lt;br&amp;gt;   counted towards a growth stage or not) will now provide a &amp;lt;br&amp;gt;   diminishing-returns bonus to all attack skills: clamp, collide, &amp;lt;br&amp;gt;   fury, grate and pounce.  This bonus is *very* slow to accumulate, &amp;lt;br&amp;gt;   but will give you something to keep grinding at the higher hero &amp;lt;br&amp;gt;   levels, perhaps.&amp;lt;br&amp;gt;   &amp;lt;br&amp;gt;If you run into any bugs, let me know.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6812&amp;diff=15786</id>
		<title>Change 6812</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6812&amp;diff=15786"/>
				<updated>2026-04-10T21:12:34Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Apr 10 21:12:32 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Beastmaster Hero Titles &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;B...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Apr 10 21:12:32 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Beastmaster Hero Titles &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beastmaster heroes have been given a title refresh, compliments &amp;lt;br&amp;gt;of Morgul.  Enjoy!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6811&amp;diff=15785</id>
		<title>Change 6811</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6811&amp;diff=15785"/>
				<updated>2026-04-10T12:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Apr 10 12:48:07 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Auto-Rez, Part 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All cler...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Apr 10 12:48:07 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Auto-Rez, Part 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All cleric subclasses now have access to the &amp;quot;auto&amp;quot; option in&amp;lt;br&amp;gt;their respective resurrection prayers.  As a reminder, using &amp;lt;br&amp;gt;&amp;quot;pray &amp;lt;rez prayer&amp;gt; auto&amp;quot; will toggle between turning on/off&amp;lt;br&amp;gt;the ability of the cleric to *attempt* to auto-resurrect any&amp;lt;br&amp;gt;ghost present in the room.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6810&amp;diff=15784</id>
		<title>Change 6810</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6810&amp;diff=15784"/>
				<updated>2026-04-07T14:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Apr 07 14:40:41 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : What the flux just happened. &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Good Morning...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Apr 07 14:40:41 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : What the flux just happened. &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Good Morning,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Per a recent a totally incorrect bug report - spells/prayers/songs now &amp;lt;br&amp;gt;have a forward facing message when a room has been empowered / dampened. &amp;lt;br&amp;gt;Even though the spell was coded in 1996, it's worked every day since then. &amp;lt;br&amp;gt;If something is broken or not working, please submit a proper bug report &amp;lt;br&amp;gt;not just a &amp;quot;skill&amp;quot; is &amp;quot;apparently&amp;quot; broken and &amp;quot;it would be nice if said &amp;lt;br&amp;gt;skill would work&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;~DP&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6809&amp;diff=15783</id>
		<title>Change 6809</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6809&amp;diff=15783"/>
				<updated>2026-04-07T14:39:55Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Apr 07 14:39:53 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Flux Spell &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Good Morning,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Per a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Apr 07 14:39:53 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Flux Spell &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Good Morning,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Per a recent a totally incorrect bug report - spells/prayers/songs now &amp;lt;br&amp;gt;have a forward facing message when a room has been empowered / dampened. &amp;lt;br&amp;gt;Even though the spell was coded in 1996, it's worked every day since then. &amp;lt;br&amp;gt;If something is broken or not working, please submit a proper bug report &amp;lt;br&amp;gt;not just a &amp;quot;skill&amp;quot; is &amp;quot;apparently&amp;quot; broken and &amp;quot;it would be nice if said &amp;lt;br&amp;gt;skill would work&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;~DP&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6808&amp;diff=15782</id>
		<title>Change 6808</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6808&amp;diff=15782"/>
				<updated>2026-04-06T23:39:32Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Apr 06 23:39:31 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Pillage Camp Disconnect Issues &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Pil...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Apr 06 23:39:31 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Pillage Camp Disconnect Issues &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Pillagers of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Today, with your help, I identified circumstances where a room would clean &amp;lt;br&amp;gt;itself and destroy the pillaging camp.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When this happened you would become disconnected and some of your items &amp;lt;br&amp;gt;would be deleted.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ive changed some things and so-far my Barbarian has been idling in his &amp;lt;br&amp;gt;pillaging camp for nearly 2 hours with no issues.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;So I believe its mostly safe to idle in them but let me know if things &amp;lt;br&amp;gt;dont work out.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;NOTE: If you leave the camp for any reason (including link deah) your &amp;lt;br&amp;gt;camp is destroyed and your items are dropped in the room where you last &amp;lt;br&amp;gt;were. Without the camp present the room will continue to clean itself &amp;lt;br&amp;gt;every 20m or so. And so you could definately lose items on the ground in &amp;lt;br&amp;gt;your camp because they would be tossed outside when the camp collapses and &amp;lt;br&amp;gt;then later cleaned. So PLEASE dont consider your camp to be like your &amp;lt;br&amp;gt;house. It is a temporary structure.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I have also tested disconnecting in your camp. Going link dead in the &amp;lt;br&amp;gt;camp. And idling in the camp for 2 hours today.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All appears to be working as intended.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6807&amp;diff=15781</id>
		<title>Change 6807</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6807&amp;diff=15781"/>
				<updated>2026-04-04T21:59:06Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sat Apr 04 21:59:03 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Auto-Rez &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Crusaders and Sh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sat Apr 04 21:59:03 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Auto-Rez &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Crusaders and Shamans now have a new feature added to their respective&amp;lt;br&amp;gt;resurrection skills: &amp;quot;auto&amp;quot;.  If you &amp;quot;pray resurrect auto&amp;quot; or &amp;quot;sing &amp;lt;br&amp;gt;rebirth auto&amp;quot;, it will toggle a new EXPERIMENTAL bit of functionality&amp;lt;br&amp;gt;called &amp;quot;auto-rez&amp;quot;.  While enabled, your Crusader or Shaman will attempt &amp;lt;br&amp;gt;to resurrect any ghost that enters the room in which you are located.&amp;lt;br&amp;gt;All the normal restrictions apply (mainly permit concerns).  If the &amp;lt;br&amp;gt;resurrection succeeds, your character will then auto-rest to recover&amp;lt;br&amp;gt;the spent spell points.  Obviously only one ghost ca be rezzed at a&amp;lt;br&amp;gt;time, so if two ghosts enter, one will get rezzed first, etc.  If you&amp;lt;br&amp;gt;have auto-rez enabled, &amp;quot;pray resurrect auto&amp;quot; or &amp;quot;sing rebirth auto&amp;quot; &amp;lt;br&amp;gt;will turn it off.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let's see how this goes and how well it is received by the playerbase.&amp;lt;br&amp;gt;Hopefully a certain vocal minority will stop throwing shade at poor &amp;lt;br&amp;gt;old Valentinus.  Now you can be just like his punk ass!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6805&amp;diff=15780</id>
		<title>Change 6805</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6805&amp;diff=15780"/>
				<updated>2026-04-03T21:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Apr 03 21:27:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 3 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All Sh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Apr 03 21:27:17 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 3 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All Shaman skills/songs that use materia now allow for you to&amp;lt;br&amp;gt;forgo explicitly specifying a materia type when you use them.&amp;lt;br&amp;gt;If you omit a materia, the skill/song will automatically pick&amp;lt;br&amp;gt;the best type for the skill/song that you have available.&amp;lt;br&amp;gt;This should make Shamans easier to play without having to &amp;lt;br&amp;gt;necessarily worry about skill/song and materia combinations.&amp;lt;br&amp;gt;As long as you don't spend materia like a maniac without &amp;lt;br&amp;gt;killing anything, you shouldn't really run the risk of running&amp;lt;br&amp;gt;out of materia.  Of course, as has always bee the case, you &amp;lt;br&amp;gt;have to be killing mobs that provide the tier of materia that&amp;lt;br&amp;gt;your songs/skills are using, regardless of whether you specify&amp;lt;br&amp;gt;the exact materia or let the song/skill auto-select it for you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is one song that is an exception: rebirth.  It has a &amp;lt;br&amp;gt;dynamic materia cost which makes calculating an auto-selected&amp;lt;br&amp;gt;materia a bit more difficult code-wise.  I'll try to look into&amp;lt;br&amp;gt;that, but in full disclosure, there are only two materia that&amp;lt;br&amp;gt;give it a boost anyhow: roagmo and efantig (efantig being a&amp;lt;br&amp;gt;stronger boost).  So just set your alias to explicitly use one &amp;lt;br&amp;gt;of the two and forget about it. :)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On a final note, all Shaman songs/skills that were affected by&amp;lt;br&amp;gt;this change have been converted to a new skill system known as&amp;lt;br&amp;gt;&amp;quot;gen_skill&amp;quot;.  All &amp;quot;modern&amp;quot; skills use this system, and we have&amp;lt;br&amp;gt;been slowly moving &amp;quot;legacy&amp;quot; skills into the new paradigm for,&amp;lt;br&amp;gt;well...a decade or two.  Anyhow, I mention this because while&amp;lt;br&amp;gt;in theory this shouldn't cange the skill's behavior from the&amp;lt;br&amp;gt;standpoint of the player using it, in practice it sometimes &amp;lt;br&amp;gt;does.  Namely, it can alter the range of the &amp;quot;roll&amp;quot; (think of&amp;lt;br&amp;gt;dice) of the skill level whenever the skill is used (in &amp;lt;br&amp;gt;comparison to what used to &amp;quot;roll&amp;quot; with the old system.  So &amp;lt;br&amp;gt;after converting these Shaman songs/skills, don't be surprised &amp;lt;br&amp;gt;if things seem either underpowered or overpowered at first.  &amp;lt;br&amp;gt;It might take a bit of playtime for me to smooth out the rough &amp;lt;br&amp;gt;edges.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6802&amp;diff=15779</id>
		<title>Change 6802</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6802&amp;diff=15779"/>
				<updated>2026-04-01T20:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Apr 01 20:37:47 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Ultra Super Definitely Real Changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Gunslinge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Apr 01 20:37:47 2026 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Ultra Super Definitely Real Changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Gunslingers no longer wield or fire guns. They now throw them as their name &amp;lt;br&amp;gt;implies.&amp;lt;br&amp;gt;Jinn now gain powerful special abilities when partied with the newest &amp;lt;br&amp;gt;subclass: Tonic.&amp;lt;br&amp;gt;Tsunami now has 50% more waves.&amp;lt;br&amp;gt;Readded the Fetch subclass.&amp;lt;br&amp;gt;The Ghants have announced a strike over Cecaelia taking their jobs.&amp;lt;br&amp;gt;The Heroes Inn is now Outt.&amp;lt;br&amp;gt;Dante's has reached a settlement with the bards of the realm and will now &amp;lt;br&amp;gt;only play techno _most_ of the time.&amp;lt;br&amp;gt;Do you have a structured settlement and need cash now? Call JG Flindworth. &amp;lt;br&amp;gt;877-BAK-NOW.&amp;lt;br&amp;gt;Due to rising electrical costs, Ariston is now Aristoff.&amp;lt;br&amp;gt;The researchers of the Explorer's Guild have recently discovered that the &amp;lt;br&amp;gt;Wu-Jen &amp;quot;spheres&amp;quot; are actually oblate spheroids.&amp;lt;br&amp;gt;Improved lag by a little bit, maybe, or possibly made it worse. I don't &amp;lt;br&amp;gt;really know.&amp;lt;br&amp;gt;A new feature has been added to the wedding system. Now if you get &amp;lt;br&amp;gt;divorced, the wealthier player has to pay alimony.&amp;lt;br&amp;gt;Trinius has gained one level. IYKYK.&amp;lt;br&amp;gt;Fetches have been removed as a subclass.&amp;lt;br&amp;gt;Wizards no longer exist - they weren't even using magic anyways.&amp;lt;br&amp;gt;Darkpoole has been promoted to Arch.&amp;lt;br&amp;gt;The Leng baseball hat has been removed. No cap.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6801&amp;diff=15778</id>
		<title>Change 6801</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6801&amp;diff=15778"/>
				<updated>2026-04-01T15:05:50Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Apr 01 15:05:49 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Demon Sins &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The crowd control aspects of the sp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Apr 01 15:05:49 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Demon Sins &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;The crowd control aspects of the spell has been capped at 5 rounds max when &amp;lt;br&amp;gt;an NPC uses it against a player. So basically cast sin lust and sloth is &amp;lt;br&amp;gt;not nearly as annoying anymore. If anything breaks, lemme know. Peace&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6800&amp;diff=15777</id>
		<title>Change 6800</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6800&amp;diff=15777"/>
				<updated>2026-04-01T14:19:11Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Apr 01 14:19:09 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Recent Changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Apr 01 14:19:09 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Recent Changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After recent feedback from players, the following classes have received &amp;lt;br&amp;gt;the followage buffs:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Natives:&amp;lt;br&amp;gt;All Teeth have been recalibrated so 500 teeth now becomes 1 stat rather &amp;lt;br&amp;gt;than the 1000.&amp;lt;br&amp;gt;Offensive Skills increased across the board about 15%&amp;lt;br&amp;gt;Tier Sets for natives now increase main offensive skills by 30% for a 4 &amp;lt;br&amp;gt;set, Stat increased for 2 set up to 20 (previously 10), HP pools increased &amp;lt;br&amp;gt;from 150 to 250HP.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Banding with other natives increases attacking/combat by total_level * 5 * &amp;lt;br&amp;gt;partymembers&amp;lt;br&amp;gt;Max Talismans is now Total Level * Total Teeth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Anything goes wonky please let me know!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DP&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6799&amp;diff=15776</id>
		<title>Change 6799</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6799&amp;diff=15776"/>
				<updated>2026-04-01T03:41:37Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Apr 01 03:41:35 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : Re: Shop 'list' and gen_eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I have added usa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Apr 01 03:41:35 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : Re: Shop 'list' and gen_eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I have added usable &amp;quot;!*&amp;quot; and unusable &amp;quot;*&amp;quot; flags to the list command.&amp;lt;br&amp;gt;usage:&amp;lt;br&amp;gt;  'list !*', 'list *'&amp;lt;br&amp;gt;  'list 5 !* gen_eq amulet'&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6798&amp;diff=15775</id>
		<title>Change 6798</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6798&amp;diff=15775"/>
				<updated>2026-03-31T22:51:01Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Mar 31 22:50:59 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : Shop 'list' and gen_eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I have filtered gen_...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Mar 31 22:50:59 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : Shop 'list' and gen_eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I have filtered gen_eq items into there own listing and they will no longer &amp;lt;br&amp;gt;display under 'list'&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use 'list gen_eq' to see gen_eq items.&amp;lt;br&amp;gt;'list 10 gen_eq'&amp;lt;br&amp;gt;'list gen_eq helmet'&amp;lt;br&amp;gt;'list 10 gen_eq mace'&amp;lt;br&amp;gt;etc&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6797&amp;diff=15774</id>
		<title>Change 6797</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6797&amp;diff=15774"/>
				<updated>2026-03-31T08:04:51Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Mar 31 08:04:49 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Re: Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 27 12:57:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Mar 31 08:04:49 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Re: Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 27 12:57:40 2026, Sten wrote:&amp;lt;br&amp;gt;&amp;gt; On Fri Mar 27 12:55:46 2026, Sten wrote:&amp;lt;br&amp;gt;&amp;gt; &amp;gt; I've capped the rounds of peace an NPC can inflict on a player to 5 &amp;lt;br&amp;gt;&amp;gt; rounds. &amp;lt;br&amp;gt;&amp;gt; &amp;gt; Also trolls / worms / probably some other subs, their roar skill is &amp;lt;br&amp;gt;now &amp;lt;br&amp;gt;&amp;gt; &amp;gt; capped at 1 room when it forces you to flee. NPCs are now immune to &amp;lt;br&amp;gt;&amp;gt; other &amp;lt;br&amp;gt;&amp;gt; &amp;gt; NPCs roar, before they would roar defensively and other NPCs in the &amp;lt;br&amp;gt;room &amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; &amp;gt; would aggro them.&amp;lt;br&amp;gt;&amp;gt; &amp;gt; &amp;lt;br&amp;gt;&amp;gt; Ehhh, if anything breaks, or you find some behavior that looks odd or &amp;lt;br&amp;gt;you &amp;lt;br&amp;gt;&amp;gt; feel tat your charmie dont peace as they used to do, please tell your &amp;lt;br&amp;gt;&amp;gt; friendly neighborhood wizard. &amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;This will now apply to phantasmagoria, stasis and other scary prayers / &amp;lt;br&amp;gt;skills / spells&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6796&amp;diff=15773</id>
		<title>Change 6796</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6796&amp;diff=15773"/>
				<updated>2026-03-30T21:06:55Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Mar 30 21:06:54 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Jinn Testing &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denizens of Tsunami,&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Mar 30 21:06:54 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Jinn Testing &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denizens of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I have completed functionality work on the Jinn subclass. Now for the hard &amp;lt;br&amp;gt;part -- testing.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;CLASS NOTES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This will be a class that unlocks via achievement after a small quest. &amp;lt;br&amp;gt;Similar to Gunslinger.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;RULES FOR TESTING&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When testing is complete the class will be renamed to Djinn. So all &amp;lt;br&amp;gt;current Jinns will no longer be able to login that character without a &amp;lt;br&amp;gt;reincarnation. This mitigates the risk of test settings or funkiness &amp;lt;br&amp;gt;carrying over.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I am not ruling out the potential for ewarding testers but I dont want &amp;lt;br&amp;gt;the expectation to be walking away with a hero carried on the back of bugs &amp;lt;br&amp;gt;and mis-tuned test skills.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We will be testing in phases. Phase 1 is levels 1 to 10. Once you hit &amp;lt;br&amp;gt;level 10 you will not be able to progress. So no need to rush. Make &amp;lt;br&amp;gt;multiple Jinns. Provide feedback. Once we love levels 1 to 10 then we will &amp;lt;br&amp;gt;go higher.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;IF YOU WANT TO TEST&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You must message me (Burlok) on DISCORD. Which means adding me as a friend &amp;lt;br&amp;gt;first. When you make a friend request please send me a tell in-game with &amp;lt;br&amp;gt;your discord handle so I know you are not cat fishing me.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There is a PRIVATE SECTION for Jinn Testing where I have put testing &amp;lt;br&amp;gt;instructions as well as a chat. I will add you to this EXCLUSIVE CLUB once &amp;lt;br&amp;gt;I set you up for testing. TEST FEEDBACK SHOULD BE PLUGGED INTO DISCORD.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cheers.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6795&amp;diff=15772</id>
		<title>Change 6795</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6795&amp;diff=15772"/>
				<updated>2026-03-29T14:25:55Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 29 14:25:55 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : new inventory flag 'noeq' &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;There is a new 'no...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 29 14:25:55 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : new inventory flag 'noeq' &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;There is a new 'noeq' flag for inventory command. It excludes worn/wielded &amp;lt;br&amp;gt;items when you list your inventory.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6794&amp;diff=15771</id>
		<title>Change 6794</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6794&amp;diff=15771"/>
				<updated>2026-03-29T13:59:12Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 29 13:59:12 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In fur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 29 13:59:12 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL, Part 2 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In furtherance of efforts to improve Shaman QoL, the season's fury song&amp;lt;br&amp;gt;has been moved into the &amp;quot;gen_skill&amp;quot; framework that we use for most modern&amp;lt;br&amp;gt;skills.  You probably won't notice a difference there, but that's not &amp;lt;br&amp;gt;really the point if this post.  In the process of converting the song, I&amp;lt;br&amp;gt;also changed the way it acts if you do not provide an explicit materia to&amp;lt;br&amp;gt;use as you sing it.  Should you leave out a specific materia, i.e. &amp;lt;br&amp;gt;&amp;quot;sing season's fury smurf&amp;quot;, the skill will now automatically determine&amp;lt;br&amp;gt;which materia is best for the urrent season, and, if you have it, will&amp;lt;br&amp;gt;use that materia.  If you don't have the best one, then it will use the&amp;lt;br&amp;gt;second best, and so.  This should help take the guess work out of using&amp;lt;br&amp;gt;the song.  Note that this always *excludes* omatim materia in its&amp;lt;br&amp;gt;consideration.  To use omatim, you still have to explicitly &amp;quot;sing &amp;lt;br&amp;gt;season's fury omatim&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If this new option works out and doesn't run into bugs, I will soon&amp;lt;br&amp;gt;convert the remaining Shaman songs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6793&amp;diff=15770</id>
		<title>Change 6793</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6793&amp;diff=15770"/>
				<updated>2026-03-27T23:40:15Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Mar 27 23:40:13 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sun Mar 22 01:29:51 2026...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Mar 27 23:40:13 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sun Mar 22 01:29:51 2026, Burlok wrote:&amp;lt;br&amp;gt;&amp;gt; On Thu Mar 19 22:18:22 2026, Burlok wrote:&amp;lt;br&amp;gt;&amp;gt; &amp;gt; Greetings Denziens of Tsunami,&amp;lt;br&amp;gt;&amp;gt; &amp;gt;  &amp;lt;br&amp;gt;&amp;gt; &amp;gt; If you forge an item you should be able to wield that item.&amp;lt;br&amp;gt;&amp;gt; &amp;gt;  &amp;lt;br&amp;gt;&amp;gt; &amp;gt; Let me know if this winds up not being the case.&amp;lt;br&amp;gt;&amp;gt; &amp;gt;  &amp;lt;br&amp;gt;&amp;gt; &amp;gt; #unleashthedwarves&amp;lt;br&amp;gt;&amp;gt; &amp;gt; &amp;lt;br&amp;gt;&amp;gt; Fixed something to make it more likely that this actually works.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;This is confirmed to work now. Sorry to those who thought Id lost my mind. &amp;lt;br&amp;gt;The game needed to reset before the effect fully proliferate. Yesterdays &amp;lt;br&amp;gt;restart has it working.&amp;lt;br&amp;gt; ``&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6792&amp;diff=15769</id>
		<title>Change 6792</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6792&amp;diff=15769"/>
				<updated>2026-03-27T12:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Mar 27 12:57:40 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Re: Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 27 12:55:...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Mar 27 12:57:40 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Re: Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 27 12:55:46 2026, Sten wrote:&amp;lt;br&amp;gt;&amp;gt; I've capped the rounds of peace an NPC can inflict on a player to 5 &amp;lt;br&amp;gt;rounds. &amp;lt;br&amp;gt;&amp;gt; Also trolls / worms / probably some other subs, their roar skill is now &amp;lt;br&amp;gt;&amp;gt; capped at 1 room when it forces you to flee. NPCs are now immune to &amp;lt;br&amp;gt;other &amp;lt;br&amp;gt;&amp;gt; NPCs roar, before they would roar defensively and other NPCs in the room &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;gt; would aggro them.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;Ehhh, if anything breaks, or you find some behavior that looks odd or you &amp;lt;br&amp;gt;feel that your charmie dont peace as they used to do, please tell your &amp;lt;br&amp;gt;friendly neihborhood wizard. &amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6791&amp;diff=15768</id>
		<title>Change 6791</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6791&amp;diff=15768"/>
				<updated>2026-03-27T12:55:48Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Mar 27 12:55:46 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I've capped the rounds o...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Mar 27 12:55:46 2026 &amp;lt;br&amp;gt;Posted by : Sten &amp;lt;br&amp;gt;Title : Peace / Fear and NPCs &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I've capped the rounds of peace an NPC can inflict on a player to 5 rounds. &amp;lt;br&amp;gt;Also trolls / worms / probably some other subs, their roar skill is now &amp;lt;br&amp;gt;capped at 1 room when it forces you to flee. NPCs are now immune to other &amp;lt;br&amp;gt;NPCs roar, before they would roar defensively and other NPCs in the room &amp;lt;br&amp;gt;would aggro them.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6790&amp;diff=15767</id>
		<title>Change 6790</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6790&amp;diff=15767"/>
				<updated>2026-03-26T23:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 26 23:39:24 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Pillger Camp Logout &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings PILLAGERS of T...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 26 23:39:24 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Pillger Camp Logout &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings PILLAGERS of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you logout or disconnect in your pillaging camp you will now &amp;lt;br&amp;gt;hopefully log back into the room the camp was in.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;All your JUNK should also be in that room now and subject to normal game &amp;lt;br&amp;gt;cleaning procedures if it hangs out too long.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6788&amp;diff=15766</id>
		<title>Change 6788</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6788&amp;diff=15766"/>
				<updated>2026-03-24T09:23:54Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Mar 24 09:23:53 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Kyldiss Killquest // Wererat Hunter &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Jarro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Mar 24 09:23:53 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Kyldiss Killquest // Wererat Hunter &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Jarrod has learned some new knowledge regarding the dream gate / tearing / &amp;lt;br&amp;gt;portal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you ask him about 'rift' 'tearing' 'dream tearing' or 'portal'&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He may be able to sense if the portal has been opened or not in this &amp;lt;br&amp;gt;current boot.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;~DP&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6786&amp;diff=15765</id>
		<title>Change 6786</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6786&amp;diff=15765"/>
				<updated>2026-03-22T15:24:43Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 22 15:24:42 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Rework &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I significantly reduced the cost to u...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 22 15:24:42 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Rework &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I significantly reduced the cost to use rework. The expectation that a &amp;lt;br&amp;gt;player would need to carry an orb at some levels to use one of their &amp;lt;br&amp;gt;skills didnt feel right for this particular skill.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6785&amp;diff=15764</id>
		<title>Change 6785</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6785&amp;diff=15764"/>
				<updated>2026-03-22T14:18:13Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 22 14:18:12 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : New generated eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I installed the new gen_eq...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 22 14:18:12 2026 &amp;lt;br&amp;gt;Posted by : Disdain &amp;lt;br&amp;gt;Title : New generated eq &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I installed the new gen_eq this morning. Most kills will have a chance to &amp;lt;br&amp;gt;drop the new equipment. This eq will not be lockerable until I've had some &amp;lt;br&amp;gt;time to get feedback. 2 winters of work on this thing. I hope ya'll like &amp;lt;br&amp;gt;it.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6784&amp;diff=15763</id>
		<title>Change 6784</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6784&amp;diff=15763"/>
				<updated>2026-03-22T08:14:05Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 22 08:14:03 2026 &amp;lt;br&amp;gt;Posted by : Nacho &amp;lt;br&amp;gt;Title : &amp;lt; no title &amp;gt; &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Mercenary Recruitment Office Com...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 22 08:14:03 2026 &amp;lt;br&amp;gt;Posted by : Nacho &amp;lt;br&amp;gt;Title : &amp;lt; no title &amp;gt; &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Mercenary Recruitment Office Commissioned&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The fighter guild has formally opened the new Mercenary &amp;lt;br&amp;gt;Recruitment Office, now overseen by David the Field Marshal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This office serves as a dedicated command hub for warlords &amp;lt;br&amp;gt;to contract trained support under clear terms of coin, rank, &amp;lt;br&amp;gt;and readiness. Contracts are processed through disciplined &amp;lt;br&amp;gt;intake, with recruits assigned by subclass and delivered on &amp;lt;br&amp;gt;schedule according to the standing enlist framework.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Purpose:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Centralise warlord recruitment into a single, structured office&amp;lt;br&amp;gt;Provie reliable subclass hiring with level-based cost and preparation &amp;lt;br&amp;gt;time&amp;lt;br&amp;gt;Compensate the removal/change to class mazes&amp;lt;br&amp;gt;Enlist merc is still available&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Prices and order times may vary, at the moment I feel they are modest.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If anything breaks we know who to blame...&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6783&amp;diff=15762</id>
		<title>Change 6783</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6783&amp;diff=15762"/>
				<updated>2026-03-22T01:29:52Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 22 01:29:51 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Thu Mar 19 22:18:22 2026...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 22 01:29:51 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Thu Mar 19 22:18:22 2026, Burlok wrote:&amp;lt;br&amp;gt;&amp;gt; Greetings Denziens of Tsunami,&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; If you forge an item you should be able to wield that item.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; Let me know if this winds up not being the case.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; #unleashthedwarves&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;Fixed something to make it more likely that this actually works.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6782&amp;diff=15761</id>
		<title>Change 6782</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6782&amp;diff=15761"/>
				<updated>2026-03-22T00:11:55Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sun Mar 22 00:11:54 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : NPC warlords &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;They no longer spawn paladin, k...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sun Mar 22 00:11:54 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : NPC warlords &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;They no longer spawn paladin, knight and gremlin(!) mercenaries.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6781&amp;diff=15760</id>
		<title>Change 6781</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6781&amp;diff=15760"/>
				<updated>2026-03-21T22:36:13Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sat Mar 21 22:36:11 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Re: Juggernaught &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 20 00:13:40 2026...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sat Mar 21 22:36:11 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Re: Juggernaught &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Mar 20 00:13:40 2026, Ghyath wrote:&amp;lt;br&amp;gt;&amp;gt; NPC juggernaughts had an error in their logic so they always rotated &amp;lt;br&amp;gt;their &amp;lt;br&amp;gt;&amp;gt; weakest weaponry upon the first hit. Now they should properly select the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;gt; weaponry their attacker is most vulnerable to! Trolls will love their &amp;lt;br&amp;gt;&amp;gt; Naptha Throwers.&amp;lt;br&amp;gt;&amp;gt; Meanwhile I adjusted formula for the power plant explosion when &amp;lt;br&amp;gt;&amp;gt; juggernaught dies. This works for both player characters and NPCs. It &amp;lt;br&amp;gt;&amp;gt; should now deal double the damage than before.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;I discovered another error where NPC juggernaughts never use tier 7 &amp;lt;br&amp;gt;upgrades. Well, now they do.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6780&amp;diff=15759</id>
		<title>Change 6780</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6780&amp;diff=15759"/>
				<updated>2026-03-21T00:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sat Mar 21 00:48:06 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Levitation and Rest &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Ts...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sat Mar 21 00:48:06 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Levitation and Rest &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You can now rest while under the effects of levitation because magic &amp;lt;br&amp;gt;lifting you up is different than trying to use wings to hover in place &amp;lt;br&amp;gt;when it comes to relaxing.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6779&amp;diff=15758</id>
		<title>Change 6779</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6779&amp;diff=15758"/>
				<updated>2026-03-20T00:13:41Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Fri Mar 20 00:13:40 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Juggernaught &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;NPC juggernaughts had an error...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Fri Mar 20 00:13:40 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Juggernaught &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;NPC juggernaughts had an error in their logic so they always rotated their &amp;lt;br&amp;gt;weakest weaponry upon the first hit. Now they should properly select the &amp;lt;br&amp;gt;weaponry their attacker is most vulnerable to! Trolls will love their &amp;lt;br&amp;gt;Naptha Throwers.&amp;lt;br&amp;gt;Meanwhile I adjusted formula for the power plant explosion when &amp;lt;br&amp;gt;juggernaught dies. This works for both player characters and NPCs. It &amp;lt;br&amp;gt;should now deal double the damage than before.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6778&amp;diff=15757</id>
		<title>Change 6778</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6778&amp;diff=15757"/>
				<updated>2026-03-19T22:24:17Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 19 22:24:15 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Thu Mar 19 22:18:22 2026...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 19 22:24:15 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Thu Mar 19 22:18:22 2026, Burlok wrote:&amp;lt;br&amp;gt;&amp;gt; Greetings Denziens of Tsunami,&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; If you forge an item you should be able to wield that item.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; Let me know if this winds up not being the case.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; #unleashthedwarves&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;In the interest of transparency...&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;chat Yeah.&amp;lt;br&amp;gt;I also added a soft-cap to forge. The soft cap is high enough it wont &amp;lt;br&amp;gt;disrupt the bonus from forges but will prevent what I anticipate being &amp;lt;br&amp;gt;situations where people gather all the buffs in the game in an attempt to &amp;lt;br&amp;gt;create and wield a level 40 weapon.&amp;lt;br&amp;gt; ``&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6777&amp;diff=15756</id>
		<title>Change 6777</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6777&amp;diff=15756"/>
				<updated>2026-03-19T22:18:24Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 19 22:18:22 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 19 22:18:22 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Forged Items &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you forge an item you should be able to wield that item.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Let me know if this winds up not being the case.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;#unleashthedwarves&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6776&amp;diff=15755</id>
		<title>Change 6776</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6776&amp;diff=15755"/>
				<updated>2026-03-19T14:25:54Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 19 14:25:53 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Chaos Orb &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Congrats Chaosmages!  You now ha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 19 14:25:53 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Chaos Orb &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Congrats Chaosmages!  You now have your own &amp;quot;mage weapon&amp;quot;!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Help spells chaos-orb for details.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And, as usual, blame Darkpoole if you don't like it, but be sure&amp;lt;br&amp;gt;to give me any feedback, suggestions or ideas. &amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6775&amp;diff=15754</id>
		<title>Change 6775</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6775&amp;diff=15754"/>
				<updated>2026-03-19T04:45:28Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 19 04:45:28 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Wars &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Due to popular demand, War's our now...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 19 04:45:28 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Wars &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Due to popular demand, War's our now weekly instead of 3 weekly - Many &amp;lt;br&amp;gt;thanks to all the new players craving war!&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6774&amp;diff=15753</id>
		<title>Change 6774</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6774&amp;diff=15753"/>
				<updated>2026-03-18T17:19:53Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 18 17:19:51 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Barbarian HP Pillaging Display &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I removed the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 18 17:19:51 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Barbarian HP Pillaging Display &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I removed the pillaging status updates from the Barbarian HP bar. This will &amp;lt;br&amp;gt;make them consistent with the other pillagers and reduce what could become &amp;lt;br&amp;gt;a very long hp bar. Please rely on the pillager command to view your &amp;lt;br&amp;gt;score.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6773&amp;diff=15752</id>
		<title>Change 6773</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6773&amp;diff=15752"/>
				<updated>2026-03-18T12:39:02Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 18 12:39:01 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL: Destruct Skill + Bonus Materia Gain &amp;lt;br&amp;gt;---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 18 12:39:01 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman QoL: Destruct Skill + Bonus Materia Gain &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shamans now earn a materia-gain bonus based on their current total&amp;lt;br&amp;gt;&amp;quot;destructed&amp;quot; value.  &amp;quot;Destructed&amp;quot; is incremented whenever you use the&amp;lt;br&amp;gt;&amp;quot;destruct&amp;quot; skill to destroy a MAGIC item (this is how it has always &amp;lt;br&amp;gt;worked, just repeating it here).  As the Shaman destroys such items&amp;lt;br&amp;gt;over time, he or she will gradually earn a +X% bonus to all materia &amp;lt;br&amp;gt;gain, which will be displayed in &amp;quot;score&amp;quot; in the &amp;quot;Destructed&amp;quot; field.&amp;lt;br&amp;gt;For full disclosure, here is the formula:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;x = total_destructed / 2000&amp;lt;br&amp;gt;x = log(x^(x^0.2))&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here's the bonus curve, given x, from 1 to 2500:&amp;lt;br&amp;gt;https://www.wolframalpha.com/input?i=log%28x%5E%28x%5E0.22%29%29+from+1+to&amp;lt;br&amp;gt;+2500&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6772&amp;diff=15751</id>
		<title>Change 6772</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6772&amp;diff=15751"/>
				<updated>2026-03-18T10:32:06Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 18 10:32:05 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman Auto-Materia-Channel &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 18 10:32:05 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Shaman Auto-Materia-Channel &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I discovered an oversight in the Shaman auto-channel mechanism&amp;lt;br&amp;gt;that fires whenever you the Shaman buries or skins a corpse.&amp;lt;br&amp;gt;Essentially, materia tiers 1-3 were supposed to receive a bonus,&amp;lt;br&amp;gt;but were not actually getting it.  This has been fixed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6771&amp;diff=15750</id>
		<title>Change 6771</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6771&amp;diff=15750"/>
				<updated>2026-03-17T00:44:27Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Mar 17 00:44:26 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Disarm &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;br&amp;gt; &amp;lt;b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Mar 17 00:44:26 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Disarm &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From time to time people complain about how disarm functions. Essentially, &amp;lt;br&amp;gt;requiring the player to manually rewield meanwhile npcs automatically &amp;lt;br&amp;gt;rewield as if they were never disarmed at all.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ive put a new version of disarm into testing that handles the situation a &amp;lt;br&amp;gt;bit more like a debuff than actual manipulation of the weapon object.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Looking for feedback on this change. Currently the number of rounds &amp;lt;br&amp;gt;disarmed will be roughly 4. Sometimes less. Sometimes more. Depending on &amp;lt;br&amp;gt;skill roll.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ive onlyimplemented this for the disarm skill and mesmerizes unwield &amp;lt;br&amp;gt;command.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If the change is agreeable Ill look at rolling it out further.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6770&amp;diff=15749</id>
		<title>Change 6770</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6770&amp;diff=15749"/>
				<updated>2026-03-16T19:34:09Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Mar 16 19:34:07 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Draco Blight Spell &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dracol...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Mar 16 19:34:07 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Draco Blight Spell &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dracolich blight spell will no longer destroy heals on the&amp;lt;br&amp;gt;target that have a value of 10k coins or higher.  This was&amp;lt;br&amp;gt;changed mainly to prevent NPC Dracos from costing you tens&amp;lt;br&amp;gt;if not hundreds of thousands of coins, in terms of heals&amp;lt;br&amp;gt;you might lose from your inventory.  That was certainly&amp;lt;br&amp;gt;never the intention of the spell, and is a brutal player&amp;lt;br&amp;gt;experience.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6769&amp;diff=15748</id>
		<title>Change 6769</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6769&amp;diff=15748"/>
				<updated>2026-03-16T18:44:44Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Mar 16 18:44:43 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : re: Mage Weapons &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I forgot to mention, the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Mar 16 18:44:43 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : re: Mage Weapons &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I forgot to mention, the Mage Weapon change will affect the following:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Wu-Jen (all spheres)&amp;lt;br&amp;gt;Necromancer&amp;lt;br&amp;gt;Illusionist&amp;lt;br&amp;gt;Chronomancer&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;(maybe be on the lookout for a Chaosmage weapon in the near future)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6767&amp;diff=15747</id>
		<title>Change 6767</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6767&amp;diff=15747"/>
				<updated>2026-03-12T15:30:15Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 12 15:30:14 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Commands &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;A new command, 'commands' has bee...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 12 15:30:14 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Commands &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;A new command, 'commands' has been added.  It replaces the existing&amp;lt;br&amp;gt;&amp;quot;help commands&amp;quot; spam-list.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Help commands, or use 'commands' / 'commands &amp;lt;category&amp;gt;'.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The old 'help commands' list is still available, using 'help commands!'.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As usual, blame Darkpoole (or let me know), if there are any issues.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6766&amp;diff=15746</id>
		<title>Change 6766</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6766&amp;diff=15746"/>
				<updated>2026-03-12T11:08:36Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Thu Mar 12 11:08:36 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Pixie &amp;quot;pollen&amp;quot; command &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Pixies,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &amp;quot;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Thu Mar 12 11:08:36 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Pixie &amp;quot;pollen&amp;quot; command &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Pixies,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The &amp;quot;pollen&amp;quot; command has been update to provide more clarity&amp;lt;br&amp;gt;in regards to what each column means.  Not that you probably&amp;lt;br&amp;gt;didn't know what they meant already, but now it is explicit.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6765&amp;diff=15745</id>
		<title>Change 6765</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6765&amp;diff=15745"/>
				<updated>2026-03-11T22:41:48Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 11 22:41:47 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : help newbieareas &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;&amp;quot;help newbieareas&amp;quot; has been...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 11 22:41:47 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : help newbieareas &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;&amp;quot;help newbieareas&amp;quot; has been updated:&amp;lt;br&amp;gt;- directions now use/prefer caravans&amp;lt;br&amp;gt;- new information about (kill)quests nearby&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Please let me know how you (dis)like it and what quests are missing where. &amp;lt;br&amp;gt;With a positive feedback I might update &amp;quot;help midbieareas&amp;quot; similarly.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6764&amp;diff=15744</id>
		<title>Change 6764</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6764&amp;diff=15744"/>
				<updated>2026-03-11T20:40:35Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 11 20:40:34 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Glance &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Glance has been updated to accept a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 11 20:40:34 2026 &amp;lt;br&amp;gt;Posted by : Vladimir &amp;lt;br&amp;gt;Title : Glance &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Glance has been updated to accept a &amp;lt;dir&amp;gt; (ex: glance north)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This should function like &amp;quot;look north&amp;quot;, except it will return the &amp;lt;br&amp;gt;brief description of the target room.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Let me know if there are any issues.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6763&amp;diff=15743</id>
		<title>Change 6763</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6763&amp;diff=15743"/>
				<updated>2026-03-11T15:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Wed Mar 11 15:12:38 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Shop Sell Bonus &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I did a major refactor of th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Wed Mar 11 15:12:38 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Shop Sell Bonus &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I did a major refactor of the way the shop handles sell bonuses.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is the bonus bards and thugs currently get.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It should have no impact player-side but JUST IN CASE im letting you know.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6762&amp;diff=15742</id>
		<title>Change 6762</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6762&amp;diff=15742"/>
				<updated>2026-03-10T14:56:02Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Tue Mar 10 14:55:59 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Snipe First Shot: Bug Fixed &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Tue Mar 10 14:55:59 2026 &amp;lt;br&amp;gt;Posted by : Marisil &amp;lt;br&amp;gt;Title : Snipe First Shot: Bug Fixed &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There was a bug in the code for the Hunter Snipe skill which&amp;lt;br&amp;gt;checked the target's &amp;quot;perception&amp;quot; skill level when&amp;lt;br&amp;gt;considering whether the first shot against that target&amp;lt;br&amp;gt;catches them off-guard.  There is no such thing as the&amp;lt;br&amp;gt;&amp;quot;perception&amp;quot; skill, so this has been changed to be &amp;lt;br&amp;gt;&amp;quot;awareness&amp;quot;, which is what the coder probably intended&amp;lt;br&amp;gt;.  Before this was fixed, every initial snipe shot was&amp;lt;br&amp;gt;getting bonus damage, which is not what we intended.  The&amp;lt;br&amp;gt;awareness of the target will now properly be taken into&amp;lt;br&amp;gt;consideration.&amp;lt;br&amp;gt;&amp;lt;brCheers,&amp;lt;br&amp;gt;Marisil&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6760&amp;diff=15741</id>
		<title>Change 6760</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6760&amp;diff=15741"/>
				<updated>2026-03-09T12:06:28Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Mar 09 12:06:26 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Blind Mode &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;There's a WIP command called b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Mar 09 12:06:26 2026 &amp;lt;br&amp;gt;Posted by : Darkpoole &amp;lt;br&amp;gt;Title : Blind Mode &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;There's a WIP command called blindmode.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can activate it with blindmode on / off &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For any of my screen reader friends, if you can think of some ways to make &amp;lt;br&amp;gt;this game easier to access please let me know and I'll see what I can do &amp;lt;br&amp;gt;about adding things in.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;~DP&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6759&amp;diff=15740</id>
		<title>Change 6759</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6759&amp;diff=15740"/>
				<updated>2026-03-09T00:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Mon Mar 09 00:14:24 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Party &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I *think* I fixed a bug where exp wasn...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Mon Mar 09 00:14:24 2026 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : Party &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;I *think* I fixed a bug where exp wasn't properly distributed when the &amp;lt;br&amp;gt;killer was a DoT-like effect.&amp;lt;br&amp;gt;You should now automatically follow, turn damage on and take formation &amp;lt;br&amp;gt;first upon joining the party.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6758&amp;diff=15739</id>
		<title>Change 6758</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6758&amp;diff=15739"/>
				<updated>2026-03-07T00:34:15Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sat Mar 07 00:34:14 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: RACE Updates Pt 1 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sat Mar 07 00:24:32...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sat Mar 07 00:34:14 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Re: RACE Updates Pt 1 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Sat Mar 07 00:24:32 2026, Burlok wrote:&amp;lt;br&amp;gt;&amp;gt; Greetings Denziens of Tsunami,&amp;lt;br&amp;gt;&amp;gt; I made a pass over a few races and installed some new things.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; DWARF&amp;lt;br&amp;gt;&amp;gt; -Dwarves love to fight and drink. They are not debuffed by alcohol.&amp;lt;br&amp;gt;&amp;gt; -Dwarves always have the forge skill (this is not new).&amp;lt;br&amp;gt;&amp;gt; -A Dwarf of 19+1 or higher can also mythic forge, regardless of quest &amp;lt;br&amp;gt;&amp;gt; points.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; BONUS REDUCTION: Dwarves no longer have a religion bonus.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; GHANT&amp;lt;br&amp;gt;&amp;gt; -A ghant can always &amp;quot;offwield&amp;quot;. They do not gain the offhand skill but &amp;lt;br&amp;gt;&amp;gt; they gain a bt of hidden skill each level which will translate to &amp;lt;br&amp;gt;offhand &amp;lt;br&amp;gt;&amp;gt; attacks.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; BONUS REDUCTION: Ghants lost their +10 to offhand.&amp;lt;br&amp;gt;&amp;gt; BONUS INCREASE: Ghants who have the offhand skill gain a couple of extra &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;gt; points each level.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; KENKU&amp;lt;br&amp;gt;&amp;gt; SKILL SWAP: Kenku lost FLY but gained FLIGHT. This gives them all the &amp;lt;br&amp;gt;&amp;gt; additional functionality flight has.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; SKAVEN&amp;lt;br&amp;gt;&amp;gt; -Skaven always have the STEALTH skill. Very interested to see how this &amp;lt;br&amp;gt;&amp;gt; will be abused.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; SLEEN&amp;lt;br&amp;gt;&amp;gt; -When a sleen rests it enters a state of brumation which is a more &amp;lt;br&amp;gt;&amp;gt; restorative state than rest.&amp;lt;br&amp;gt;&amp;gt; -A sleen receives BONUS HEALING from ALL SOURCES.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; BONUS REDUCTION: I removed their weapon bonuses and penalties but kept &amp;lt;br&amp;gt;the &amp;lt;br&amp;gt;&amp;gt; ones related to light and dark.&amp;lt;br&amp;gt;&amp;gt;  &amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;Oh. I forgot. Dwarves lost their bonus to forge.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	<entry>
		<id>http://thebigwave.net/wiki/index.php?title=Change_6757&amp;diff=15738</id>
		<title>Change 6757</title>
		<link rel="alternate" type="text/html" href="http://thebigwave.net/wiki/index.php?title=Change_6757&amp;diff=15738"/>
				<updated>2026-03-07T00:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;Krule: Created page with &amp;quot;```Originally Posted : Sat Mar 07 00:24:32 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : RACE Updates Pt 1 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsun...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;```Originally Posted : Sat Mar 07 00:24:32 2026 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : RACE Updates Pt 1 &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Greetings Denziens of Tsunami,&amp;lt;br&amp;gt;I made a pass over a few races and installed some new things.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;DWARF&amp;lt;br&amp;gt;-Dwarves love to fight and drink. They are not debuffed by alcohol.&amp;lt;br&amp;gt;-Dwarves always have the forge skill (this is not new).&amp;lt;br&amp;gt;-A Dwarf of 19+1 or higher can also mythic forge, regardless of quest &amp;lt;br&amp;gt;points.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BONUS REDUCTION: Dwarves no longer have a religion bonus.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;GHANT&amp;lt;br&amp;gt;-A ghant can always &amp;quot;offwield&amp;quot;. They do not gain the offhand skill but &amp;lt;br&amp;gt;they gain a bit of hidden skill each level which will translate to offhand &amp;lt;br&amp;gt;attacks.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BONUS REDUCTION: Ghants lost their +10 to offhand.&amp;lt;br&amp;gt;BONUS INCREASE: Ghants who have the offhand skill gain a couple of extra &amp;lt;br&amp;gt;points each level.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;KENKU&amp;lt;br&amp;gt;SKILL SWAP: Kenku lost FLY but gained FLIGHT. This gives them all the &amp;lt;br&amp;gt;additional functionality flight has.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;SKAVEN&amp;lt;br&amp;gt;-Skaven always have the STEALTH skill. Very interested to see how this &amp;lt;br&amp;gt;will be abused.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;SLEEN&amp;lt;br&amp;gt;-When a sleen rests it enters a state of brumation which is a more &amp;lt;br&amp;gt;restorative state than rest.&amp;lt;br&amp;gt;-A sleen receives BONUS HEALING from ALL SOURCES.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BONUS REDUCTION: I removed their weapon bonuses and penalties but kept the &amp;lt;br&amp;gt;ones related to light and dark.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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